var Beamable = BeamContext.Default;
That's all that's needed to get the ability to build your own custom server logic via microservices along with a world of LiveOps tools and live services to build games that players love.
Get everything you need to give players a live gaming experience that will keep them coming back for years (not days).
Web-based admin portal for all your LiveOps, customer support, and game management tasks.Explore the Portal
Fully-integrated tooling for Unity and a flexible REST API to rapidly implement game features and content.Explore the SDK
Serverless Game Backend
Build a game server without needing to run a game server using simple C# scripting and a Mongo cloud datastore.Explore the Backend
Keep players coming back for more with live content like events, tournaments and leaderboards.Explore the Features
Learn how the game platform Beamable, with one line of code, enables integrated, full-stack LiveOps for your Unity game.Download the Whitepaper
When creating Live Games, you don’t just have to be an expert at building the fun—you also have to take on all the underlying server infrastructure and game architecture to power social, connected content-driven experiences. But with Beamable, you don’t have to go it alone.
Beamable accelerates the speed of game development and deployment by streamlining the process of building a game in Unity like never before. Get faster time to market with built-in frameworks and prefabs, plus you can continue building with the languages you already know.
Beamable directly integrates with the workflow in Unity3D. Build live games without the need to learn a new programming language, learn complicated server-tech paradigms, or even leave the Unity editor.
Get access to new sources of revenue faster. By shipping more games more quickly, you will have more opportunities to create new streams of revenue. And with Beamable’s low cost of ownership, you’ll see even more financial growth.
If you are looking to move away from GameSparks, Beamable can provide a successful path forward!Learn More
Beamable enables live operations for our games with far more capital efficiency than building and maintaining our own Live Games platform.
Launching a game is highly competitive, and we’d rather invest our time and money in creating a great game rather than reinventing live game technology. Beamable helps us get to market faster, save money, and operate on a proven, scalable and reliable foundation.
Beamable’s AWS integrated solution for LiveOps allowed Old Skull Games to implement important game infrastructure rapidly saving our team more time to focus on creating awesome player experiences.
I've never worked with a third party that's as available as Beamable. So that's incredibly nice to deal with. It's definitely worth it. This is unparalleled customer service, for sure.