Beamable and MassDiGi Join Forces to Educate the Next Generation of Game Creators on Live Ops

Beamable and MassDiGi Join Forces to Educate the Next Generation of Game Creators on Live Ops

MassDiGi is expanding their program to focus on the importance and impact of designing for LiveOps. Beamable will provide their Unity SDK to game teams in the program to rapidly build and experiment with social, commerce, and content features.

June 9, 2020 (Boston, MA) — Beamable announced today that it is working with the Massachusetts Digital Games Institute (MassDiGI) to provide tools and services to expand the education of LiveOps for participants in the 2020 Summer Innovation Program and beyond. Students at MassDiGI will get full access to all the capabilities of Beamable as well as mentoring from senior game developers.

For years, Beamable’s tech has been at the center of many award winning mobile games like Game of Thrones Ascent and Star Trek Timelines, which have generated over $150 million in lifetime revenue. The lessons and design patterns learned creating those titles is now being offered through Beamable to game studios, individual game developers, and students.

“We want to arm the next generation of creators to build successful live game businesses,” said Beamable’s CEO Jon Radoff. “Building an engaging and fun game is hard enough, and then you have to spend huge amounts of time and effort building the social, commerce, and LiveOps content technology to make your game commercially successful. The ability to do that has been out of reach of many educational programs. With Beamable, we can provide students with drag-and-drop no-code tools to work with these LiveOps concepts. We are really excited to be a part of expanding what’s possible for educational programs.”

Monty Sharma, the Managing Director of MassDiGI conveyed his excitement. “Every year, we have 25 extremely talented game creators from all over the country join the MassDiGI Summer Innovation Program. We work hard to give them the fundamentals of game design and development, but also want to expose them to the dynamics of working on a cross-discipline game teams, and deeply understand the business of games as well. Beamable will let us work in real time with key LiveOps concepts that will give these students a chance to build a real business around their games.”

To learn more about MassDiGI’s Summer Innovation Program, visit For more information about Beamable and their mission to help game creators build a business around their game, visit

About MassDiGI

MassDiGI, based at Becker College, is the statewide center for academic cooperation, entrepreneurship, and economic development across the Commonwealth’s games ecosystem. For more information, please visit

About Beamable

Beamable fights for the game makers of the world by helping them turn their game ideas into sustainable, thriving businesses. Based on technology designed at Disruptor Beam that was previously used to deliver experiences to 20 million people through games such as Star Trek Timelines and Game of Thrones Ascent, Beamable is now a no-code solution that enabled Unity game-makers to do the same. Beamable is based in the Boston area, and led by a team of game-industry and enterprise-technology veterans, and backed by investors including GrandBanks Capital. For more information visit,

Media Contact

Jon Radoff

(978) 503-2861