We are excited to announce another important technology partnership at Beamble: PubNub!
We’ve been working with them for a long time and know the technology inside and out after launching, Star Trek Timelines and The Walking Dead: March to War at full scale with PubNub.
Over the years we helped them create the Unity SDK for PubNub and continue to iterate with them closely on critical infrastructure and live operations components that power Beamable’s server-to-client messaging and chat functionality.
It’s been a great relationship with them actively engaged in our success by making regular suggestions on cost-efficiency optimizations. We are excited to continue partnering with them as Beamable grows!
In case you missed it, we also did a joint webinar with them on How Community Features Drive Player Engagement. Check it out!