At Beamable, we’ve always believed in empowering game developers. Our core SaaS platform helps studios launch fast, scale smart, and stay focused on building great gameplay instead of reinventing backend systems. But even as Beamable has grown, we kept seeing the same fundamental tension again and again:
Studios seek creative freedom, scalable infrastructure, and business control, yet they’re locked into centralized platforms that hinder ownership and innovation.
So we asked: What if we could offer the power of a AAA live game platform, but make it decentralized, composable, and owned by the people building and playing the games?
That’s why we built Beamable.Network.
Game development is entering a new era. Players expect live updates, social systems, on-chain economies, and multi-platform reach. However, the infrastructure supporting these features remains under the control of a few centralized platforms, which makes developers dependent on third parties for hosting, monetization, and scale.
Meanwhile, a new movement is gaining steam: DePIN — decentralized physical infrastructure networks — are using blockchain and token incentives to build real-world systems that are open, performant, and self-sustaining.
Beamable.Network is our contribution to that movement.
We’re combining the power of Beamable’s battle-tested backend with the openness of decentralized infrastructure, giving developers a new way to build and operate games at a global scale, with actual ownership baked in from day one.
Beamable.Network is a decentralized protocol that brings together:
It’s a developer-first ecosystem that replaces the closed, black-box approach of legacy platforms with transparent, interoperable tools.
You can think of it like a multiplayer operating system built to power the next generation of games across mobile, PC, console, and AR/VR.
Building a live game today is hard. You’re juggling backend tools, cloud providers, game engines, content pipelines, payments, analytics… and most of it isn’t built to work together.
Beamable.Network solves this by offering:
✅ Out-of-the-box infrastructure for live games
✅ Developer ownership of content, systems, and revenue
✅ Cross-game interoperability via open standards
✅ Lower costs through decentralized node operation
✅ Community-driven evolution, not top-down control
Whether you’re an indie looking to launch your first on-chain game, or a AAA studio exploring new monetization and scalability options, Beamable.Network is your foundation.
We didn’t start with buzzwords. We started with game dev pain.
Our team has built MMOs, launched live services, and run large-scale game platforms. We know what it takes to deliver real-time multiplayer, social systems, and reliable ops across millions of players. Beamable.Network is built on that experience with a vision for what comes next.
And this isn’t just theory. The network is coming to life with nodes launching, games integrating, and an upcoming Token Generation Event (TGE). We’re opening the door for anyone to be part of the ecosystem as a developer, a player, or a network contributor.
Beamable.Network isn’t just a product. It’s a movement toward open game infrastructure where studios build faster, players gain real ownership, and the old rules no longer gate innovation.
We’re building it because we believe the future of games should belong to the people who create and play them.
If you believe that, too, come build with us.→ Learn more at Beamable.Network
→ Follow us on X: @Beamable
→ Get updates on our upcoming TGE and node sales