Free to develop up to 100k API calls. Flexible subscription tiers for studios of all sizes. Enterprise plans for large projects. 3, 6, and 12 month payment discounts.
Try all the features of Beamable for free and see if it is a fit for your game project
Flexible subscription tiers for professional teams of all sizes in development and at launch
Lock in Enterprise support, an SLA, and discounts for larger games
Beamable costs are based on subscription tier and API usage. At each tier, you get a number of API calls included. When you go above that number you pay a charge for every 1M calls above your included amount. For all plans without an annual commitment, you pay $10 per 1M API calls above your included amount. To calculate how much your game might cost, take the total projected MAU of your game and multiply that by 1,800 (which is the average number of calls games running on Beamable make). This will give you your total API calls. Divide that number by 1M. This gives you the total number of "packages" of API calls. Multiply that number by $10 and that is your rough estimate of the monthly cost. Here is an example:
There are five steps to calculate your monthly Beamable bill:
Beamable operates on a usage-based model so that you can have predictability and total control over your costs. We charge for all API calls that you have control over and make to Beamable managed services, whether they originate from the end-user app, a custom game server, or a custom C# Microservice. We do not charge for any API calls which Beamable makes implicitly, or extra hops made by Beamable managed services (e.g. events service calls to leaderboards, or how the chat system will query groups for membership). You can always request full detail of your calls by emailing support@beamable.com and making the request by providing your CID (org ID) number and the date range.
After your usage exceeds 60M API calls, you are charged $10 per 1M API calls beyond that. This also includes additional C# Microservices above 18. You will be charged $20 per month per microservice beyond 18. Your total metered bill will be the sum of your API calls and your C# Microservices costs. That bill will fluctuate as your usage changes.
If you sign up to try Beamable for free, you do not need a contract. You agree to use Beamable for free under our terms of use and privacy agreements. If you want to launch a game in production on Beamable or make use of resource beyond what is allowed at the free tier, a Beamable customer representative will reach out to use to discuss activating a subscription plan. You will be asked to sign a subscription agreement and will receive an invoice that you can pay via credit card or bank transfer each month. If you would like to setup an Enterprise plan with API commitments and discounts, you will need a 12 month contract. Please contact us to discuss your project.
Are you running a game education program? Are you on a student game team?
We have special pricing to help you train the next generation of game makers.
Check out the demo if you haven't already, or ask us any questions you have!