Pricing

Free to develop up to 100k API calls. Flexible subscription tiers for studios of all sizes. Enterprise plans for large projects. 3, 6, and 12 month payment discounts.

$ 0 / month

Try all the features of Beamable for free and see if it is a fit for your game project

  • LiveOps web portal with content tools, player CRM, and extensive game configuration
  • Unity, Unreal, or Web SDK to rapidly implement game features and content in the Unity or Unreal IDE
  • Author game server features and logic in C# side by side with your client code
  • Self-Service support with online documentation, QA Forum, Discord chat
  • 100k API calls included
  • Single developer license
  • Up to 3 microservices included
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$ 10 / 1 million API calls

Flexible subscription tiers for professional teams of all sizes in development and at launch

  • Multiple tiers that cover different team sizes, funding status, microservice needs, custom reporting, and support
  • No contract required. Cancel or downgrade with 30 days notice.
  • Indie tier available for solo/small teams without revenue or funding
  • Discord support available, email support at mid tiers, private dev chat at higher tiers
  • See below to find the tier that works for you!
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Lock in Enterprise support, an SLA, and discounts for larger games

  • Reserve pricing discounts with a 12-month contract
  • Pre-payment options to unlock 8-15% of discounts
  • Roll forward unused API calls to cover overages month-to-month
  • Enterprise Support options that include weekly sync meetings and custom issue tracking
  • Enterprise SLA
  • LiveOps Monitoring
  • Email us your game MAU projections and launch timing to discuss discounts
  • We also offer a single-tenant option
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Beamable Subscriptions

Free up to 100k API calls per month. Multiple tiers available as your needs and game scale. API calls are billed at $10 per 1M above the included calls.

API Calls Included

# of API calls you get with your plan. Additional calls are $10 per 1M

Developer Seats

The number of simultaneous accounts that can access your environments

Microservices

The number of C# Microservice instances you can run on your account

$0

100k

1

3

$30

3M

5

3

$100

10M

5

3

$200

20M

10

9

$300

30M

10

9

$600

60M

20

18

>$600

>60M

20+

18+

Frequently Asked Questions

How much will it cost to run my game on Beamable?

Beamable costs are based on subscription tier and API usage. At each tier, you get a number of API calls included. When you go above that number you pay a charge for every 1M calls above your included amount. For all plans without an annual commitment, you pay $10 per 1M API calls above your included amount. To calculate how much your game might cost, take the total projected MAU of your game and multiply that by 1,800 (which is the average number of calls games running on Beamable make). This will give you your total API calls. Divide that number by 1M. This gives you the total number of "packages" of API calls. Multiply that number by $10 and that is your rough estimate of the monthly cost. Here is an example:

  • MAU = 50,000
  • 50,000 x 1,800 calls per MAU is 90,000,000 API calls per month
  • 90,000,000 / 1M =  90 API packages
  • 100 * $10 per 1M = $900 a month for Beamable
  • You should expect to spend 5-8% of your game expenses on game server infrastructure.
Depending on how you implement Beamable or how engaged your players are, it could cost more or less than that, but this is our platform average.

How is my bill calculated each month?

There are five steps to calculate your monthly Beamable bill:

  1. We total up all the API calls that are made across all realms in your customer account.
  2. We subtract the number of calls that are included in your subscription or Enterprise plan
  3. We divide the remaining calls by 1M and round up to the closest 1M package.
  4. We multiply that by the overage charge to get your total amount (Tier + overage)
  5. We invoice you at the end of the month for the tier and any overage.
A week before the end of the month, we look at your current tier and we check the number of API calls, the dev seats you are using and the number of microservices you are using. If those numbers are higher than what is granted in your tier, we will notify you that your tier will be upgraded at the end of the month and you will pay the new tier price. You have 3 days to reduce utilization or you will receive an invoice at the higher tier. If you are using more dev seats or microservices than is granted at your tier, we will confirm if you'd like to pay for those separately or upgrade to the next tier. In all cases, the customer success team will work closely, honestly, and transparently with you about how to maximize your value on Beamable.

How are API calls counted?

Beamable operates on a usage-based model so that you can have predictability and total control over your costs. We charge for all API calls that you have control over and make to Beamable managed services, whether they originate from the end-user app, a custom game server, or a custom C# Microservice. We do not charge for any API calls which Beamable makes implicitly, or extra hops made by Beamable managed services (e.g. events service calls to leaderboards, or how the chat system will query groups for membership). You can always request full detail of your calls by emailing support@beamable.com and making the request by providing your CID (org ID) number and the date range.

How does a metered plan work?

After your usage exceeds 60M API calls, you are charged $10 per 1M API calls beyond that. This also includes additional C# Microservices above 18. You will be charged $20 per month per microservice beyond 18. Your total metered bill will be the sum of your API calls and your C# Microservices costs. That bill will fluctuate as your usage changes.

Do I need a contract to use Beamable?

If you sign up to try Beamable for free, you do not need a contract. You agree to use Beamable for free under our terms of use and privacy agreements. If you want to launch a game in production on Beamable or make use of resource beyond what is allowed at the free tier, a Beamable customer representative will reach out to use to discuss activating a subscription plan. You will be asked to sign a subscription agreement and will receive an invoice that you can pay via credit card or bank transfer each month. If you would like to setup an Enterprise plan with API commitments and discounts, you will need a 12 month contract. Please contact us to discuss your project.

Special pricing for education

Are you running a game education program? Are you on a student game team?
We have special pricing to help you train the next generation of game makers.

Contact Us Today to Learn More

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Check out the demo if you haven't already, or ask us any questions you have!