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PlaySync matchmaking API

Coming Soon! The PlaySync matchmaking API connects gamers based on how and what they actually play. It considers skill level, playstyle, roles, goals, and even availability. More than just ranking, it brings in social dynamics and personality to help players form lasting, meaningful connections.

PlaySync is lightweight, flexible, and easy to integrate into any game or social platform. Whether you’re building a new community platform or a multiplayer experience, PlaySync helps you turn players into squads that stick. Because the best KOL is still a friend you love playing with.

The API is coming very soon, but you can already try PlaySync live on Shonen: https://sui.shonen.network/home

What do you get?

Enhanced player retention

Matchmaking isn’t just about skill, it’s about connection. PlaySync helps players form lasting squads by factoring in playstyle, roles, and social fit. That means fewer drop-offs and more loyal players.

Fast to Integrate

PlaySync was built with devs in mind. You can plug it into your game or social platform fast, configure it to fit your logic, and scale it as your player base grows.

Custom fit for your needs

You stay in control. PlaySync is flexible by design, adapting to your game’s logic instead of forcing you into rigid rules. Whether you’re building a casual party game or a competitive squad shooter, our matchmaking works the way you want it to.