Beamable Releases Support for Solana

Beamable Releases Support for Solana

Today, we’ve released an “out of the box” integration for Solana to the Beamable Managed Inventory service. We’re also releasing the source code for people who want to see how we built it or adapt it to your own extensions.

Beamable’s Solana integration is the easiest way for Solana developers to build a live game: no more messing around with smart contracts, coding backends and linking them to frontends, or dealing with the complexity of making these systems work within an overall live ops environment. The Solana integration is built as an extension to the Managed Inventory service, so you gain access to:

  • Powerful tools to manage the live services for a blockchain-based economy: account management, customer support, event configuration, and content management.
  • Develop, update, and manage item schemas and game systems using the tools developers prefer–whether that’s a game designer who likes spreadsheets, or a programmer who prefers Unity or Unreal.
  • A fully-integrated development environment that lets you work with items, access data, and debug–whether in the game client or in the cloud

Next steps: