Beamable Unreal SDK 1.1.0 Release: A New Era of Documentation and Developer Experience

Beamable Unreal SDK 1.1.0 Release: A New Era of Documentation and Developer Experience

We just hit an exciting milestone with the release of Beamable Unreal SDK 1.1.0, bringing not only new capabilities but also a major revamp of our documentation. This update is more than just a version bump – it represents a fundamental shift in how we support developers, streamline workflows, and provide comprehensive guidance for integrating Beamable into Unreal Engine projects.

What’s New in Unreal SDK 1.1.0?

Alongside this release, we’ve implemented a completely overhauled documentation system that lays the groundwork for even more improvements in the future. This update enhances discoverability, usability, and clarity for developers looking to leverage Beamable’s powerful features in their games.

Key Highlights:

  • New Documentation Theme – We’ve introduced an MkDocs-powered theme with light and dark mode support, providing a cleaner and more accessible reading experience.
  • Reworked Navigation – The documentation now features a sidebar navigation system instead of a top bar, making it easier to find relevant sections and explore content more intuitively.
  • “What’s New” Section – A dedicated space to highlight the most important changes in each version, including migration notes to help developers smoothly transition between updates.
  • Expanded and Refined Content – We’ve added new pages covering key Managed Services like Matchmaking and Lobbies, ensuring that all documentation is up to date and feature-complete.
  • Improved LiveOps Sample – The LiveOps sample UI and UX have been redesigned from the ground up, offering a more intuitive experience for developers experimenting with Beamable’s LiveOps capabilities.

Even More Developer Experience Improvements

Beyond documentation, Unreal SDK 1.1.0 includes meaningful updates on the feature side, specifically targeting in-editor usability and behind-the-scenes runtime performance:

  • Beamable Window UX Improvements & Bugfixes – We’ve refined the Beamable editor windows for a smoother, more intuitive experience, with cleaner layouts and reduced friction in daily workflows.
  • Content Window UX Improvements & Bugfixes – The Beamable Content Window also received usability upgrades that make managing and interacting with game content easier than ever.
  • Improved Runtime Connectivity Handling – Engineers will appreciate smarter handling of network connection states at runtime. These enhancements help your game behave more reliably across a range of connectivity conditions, whether during development or live gameplay. Read more in our technical docs (insert actual link).

Why This Matters for Developers

Clear, well-structured documentation paired with smart usability improvements is a game-changer for any SDK. With Unreal SDK 1.1.0, we’re making it easier than ever for developers to integrate Beamable into their Unreal projects—whether you’re just starting out or optimizing a complex, live game.

This new documentation workflow and expanded feature set will serve as the foundation for future improvements across all SDKs, ensuring consistent, high-quality resources and tools for the Beamable community.

Explore the New Docs

Check out the updated Unreal SDK documentation here and let us know what you think! We’re always looking for feedback to make our tools even better for developers.

🚀 Try it out, explore the new features, and build amazing experiences with Beamable!