Introducing Beamable LaunchPad: $2,500 in Credits to Jumpstart Your Live Game

Introducing Beamable LaunchPad: $2,500 in Credits to Jumpstart Your Live Game

Building a live game is harder than ever. Studios are under pressure to ship fast, operate continuously, and deliver player experiences that keep evolving. But the path from prototype to production is often slowed by one thing: backend complexity.

At Beamable, we believe that developers shouldn’t have to choose between building great gameplay and managing servers. That’s why we created Beamable LaunchPad—a new developer acceleration program that gives studios a $2,500 head start to build, launch, and scale their live games faster.

What is Beamable LaunchPad?

Beamable LaunchPad is a $2,500 credit program designed to remove the financial and technical barriers that slow game development. Whether you’re building your first live-service title or scaling a new project, LaunchPad helps you get started on Beamable’s proven backend platform with less cost and less risk.

Your credits can be applied toward the services that make the biggest impact on your roadmap:

  • Laser Beam onboarding – Fast-track your backend setup with Beamable engineers configuring your core systems: Identity, Content, Analytics, and SDK integration. (Normally $5,000—now half off.)
  • Implementation Support – Collaborate directly with Beamable’s co-development team to customize or extend your backend.
  • Licenses – Apply credits toward Studio Tier or Pro Tier access, including dedicated support via Discord, email, or Slack.

Beamable LaunchPad is flexible by design—every studio can use the credits differently based on its goals, tech stack, and timeline.

Why We Built It

The reality of modern game development is that every successful live game becomes a service — and building the infrastructure to support that service can be a major drain on time, budget, and focus.

Beamable’s mission has always been to simplify that journey. LaunchPad is our way of making enterprise-grade backend tools and developer support accessible to any studio, regardless of size or funding stage.

We’ve seen studios move from prototype to production three to five times faster on Beamable than when maintaining their own backend. By combining pre-built systems, Unity and Unreal SDKs, and optional hands-on support, LaunchPad gives teams the freedom to focus on gameplay, content, and creativity—not infrastructure.

Studios shouldn’t have to choose between building great gameplay and managing servers. Beamable LaunchPad removes that trade-off. It gives developers a faster, lower-cost way to start and scale on Beamable so they can focus on what matters most—creating incredible player experiences.

Trapper Markelz, COO of Beamable

Who It’s For

Beamble LaunchPad was created to make enterprise-grade live-service infrastructure available to every studio—from lean indie teams and ambitious startups to established AAA developers. Whether building a free-to-play mobile hit, a large-scale MMO, a co-op adventure, or a web3-enabled experience, LaunchPad gives studios the freedom to experiment, iterate, and scale without heavy upfront costs.

We created Beamable LaunchPad for:

  • Indie and mid-sized studios that need to move fast but can’t justify hiring backend engineers.
  • Teams of any size preparing for launch who want to offload setup and implementation and get to market faster.
  • Developers migrating from legacy backends like PlayFab or Firebase who need a smoother transition.
  • Studios building with Unity or Unreal who want Beamable’s SDKs and LiveOps tools natively integrated.

Simply put: If your goal is to ship faster, spend smarter, and reduce technical debt, LaunchPad is for you.

Proven Platform, Real Momentum

Beamable already powers nearly 100 live games, supports more than 11 billion API calls, and serves three million monthly active players across mobile, console, and PC. The Beamable platform gives studios of every size the ability to operate scalable, feature-rich live games without maintaining servers or rewriting backend code.

Beamable LaunchPad builds on that foundation, giving new developers immediate, measurable value—a faster path to launch, lower operational risk, and access to the same technology trusted by Beamable’s global partners.

How to Apply

Getting started is simple:

1️⃣ Apply Contact Beamable.

2️⃣ Qualify – Confirm your studio details and preferred Beamable tier.

3️⃣ Activate – Redeem your $2,500 credits and start building.

Build Fast. Launch Smart. No Limits.

The Beamable LaunchPad program is part of our ongoing mission to make live-service development faster, more flexible, and more accessible to every team.

Whether you’re building a multiplayer adventure, a social mobile title, or a new Web3 experience, Beamable gives you the infrastructure, tools, and support to bring your vision to life — and now, with LaunchPad, the runway to get started.

👉 Apply for Beamable LaunchPad and get $2,500 in credits to jumpstart your live game today.

Beamable LaunchPad FAQ

What is Beamable LaunchPad?
Beamable LaunchPad is a developer acceleration program that provides $2,500 in credits to help studios build, launch, and scale live games faster using Beamable’s backend platform.

Who can apply?
LaunchPad is available to commercial game studios of any size building with Unity or Unreal.

What can the $2,500 credits be used for?
Credits can be applied toward Laser Beam onboarding, implementation support, or Beamable Studio and Pro Tier licenses.

How does LaunchPad help my team?
By handling backend setup and services, Beamable shortens the path from prototype to live game—typically 3–5 times faster than building and maintaining your own infrastructure.

When will I receive the credits?
Once your application is approved and your tier confirmed, credits are applied directly to your Beamable account and can be redeemed immediately.

Where do I apply?
Contact Beamable at beamable.com.

Key Takeaways

  • $2,500 in Beamable Credits gives studios a faster, lower-risk way to start building and launching live-service games.
  • Credits can be used for Laser Beam onboarding, implementation support, or Beamable Studio and Pro licenses.
  • Teams using Beamable typically move from prototype to production 3–5x faster than those managing their own backend.
  • Built for Unity and Unreal developers, LaunchPad simplifies LiveOps, data management, and content systems—no DevOps required.
  • Ideal for indie, mid-sized, and AAA studios looking to cut backend costs, reduce complexity, and scale confidently.
  • Beamable already powers nearly 100 live games, handling 11B+ API calls and 3M+ monthly players across platforms.

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