Beamable Adds Support for Idem: Bringing State-of-the-Art Multiplayer Matchmaking to Your Games

Idem & Beamable

Beamable Adds Support for Idem: Bringing State-of-the-Art Multiplayer Matchmaking to Your Games

We are thrilled to announce that Beamable now has support for Idem, the cutting-edge multiplayer matchmaking service. With this integration, game developers can effortlessly bring top-tier matchmaking capabilities into their games, ensuring engaging and competitive experiences for players. Here’s what you need to know about this exciting new Beamable Live Marketplace integration and how it can enhance your game development process.

Why Idem?

1. Advanced Matchmaking Capabilities

Idem offers state-of-the-art multiplayer matchmaking through an easy-to-integrate API. It includes comprehensive rating and ranking systems, covering all your needs whether you’re a budding indie developer or a large studio looking for top-notch performance. Best of all, you can get started for free and only pay if your game becomes a hit.

2. Effortless Integration

Integrating Idem into your game is a breeze. Simply connect to the API, and you’re good to go. Their platform is built for scalability and has been battle-tested to handle overnight successes, ensuring your game can grow without hiccups.

3. Accessible for All Developers

You don’t need a big budget to get best-in-class matchmaking. Idem is free for the first 100,000 players matched, making it an ideal choice for small indie games or running an alpha test. This ensures that even small developers can provide a premium matchmaking experience.

4. Happy Players

Idem’s matchmaking is designed to delight both elite and casual players with short wait times and thrilling gameplay. It helps studios create challenging matches that keep players engaged and coming back for more.

Beamable Integration with Idem

Beamable’s integration with Idem makes it easy to configure and use Idem’s matchmaking in your games. Full details are on the Idem website. The steps include:

  1. Install Beamable: Get Beamable up and running in your Unity project.
  2. Create a Microservice: Set up an empty microservice within Beamable.
  3. Configure Parameters: In the Beamable portal, navigate to your project, then go to Operate -> Config and set up the ‘Idem’ namespace with the necessary parameters.
  4. Install the Package: Install the Idem package from the git link or by copying the source into your project.
  5. Deploy IdemMicroservice: Deploy the microservice to start using Idem’s matchmaking features.
  6. Use IdemService Methods: Utilize methods like StartMatchmaking, StopMatchmaking, and CompleteMatch to control matchmaking processes.

Idem created a simple Unity integration to demonstrate the use of Idem with Beamable. This demo includes:

  • IdemServiceTest Scene: Shows how to use IdemService for starting, stopping, and completing matches.
  • DirectMicroserviceTest Scene: Provides an example of low-level IdemMicroservice usage, primarily for information and testing.

In addition to that, Idem also developed a demo integration with Beamable’s sample game, HATS. It utilizes Idem’s matchmaker instead of Beamable’s built-in one, demonstrating how to integrate and use Idem in a real-world scenario.

Summary

With Beamable and Idem, you can now bring state-of-the-art multiplayer matchmaking to your games, whether you’re just starting out or managing a large-scale project. The integration is designed to be effortless, scalable, and accessible to all developers, ensuring your players enjoy the best possible gaming experience.

Visit Beamable to get started and explore Idem for more details on their matchmaking services.